World Bosses Implementation



Today we are implementing the world bosses mechanics and the first challenges. Now it´s time to set boss state machines and a lot of things.  The main challenge is to get the two world bosses in this sprint, but this would already be an implementation bonus.

One of the things we saw in the initial sprint was that the biggest difficulty was optimizing the code and reusing it. The idea would already be to prepare a framework for future projects and care has been greater in development. Let's work! Our game is starting to enter its final phase of implementation.

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