World Bosses



This week we start with the final development of the dungeons and the completion of the dungeon´s bosses. However, a small idea appeared and that will not impact the deadline of our project: World Bosses.

I have to say that this was influenced by World of Warcraft game mechanics, where there are bosses which you, once in a week, fight against them, in search of loots and even fame. These bosses are scattered around the "game world", out of dungeons, or "raids" and groups of players fight against them. I liked the idea and I will implement 2 bosses, but if it is well accepted by the players, I will put more. And this week has a new build! Stay tuned!

PS: The skeleton marks the place!

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